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[Blender] Simple_Cube Absturz

Antworten im Thema: 0 » Der letzte Beitrag (Jun 25th 2017, 1:04pm) ist von EasyEysaf.

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EasyEysaf

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Sunday, June 25th 2017, 1:04pm

[Blender] Simple_Cube Absturz

Hallo Leute,

nach langer langer Zeit habe ich endlich mal wieder ETS angeschmissen.
Mich mit dem Editor etc. allem beschäftigt und nun wollte ich nen Mapmodel basteln.

Habe dann diese Simple_Cube reihe von SCS mal durchgemacht, wollte praktisch diesen einfachen Würfel von SCS mit Blender erstellen.
Hab alles in Ruhe so gemacht wie SCS es zeit.
InGame wird der Würfel auch unter dem richtigen Verzeichnis etc. angezeit, aber sobald ich Ihn auswählen will und platzieren möchte kommt der Absturz von ETS2...

Ich hoffe mir kann jemand helfen.
Hier die Game.Log

Spoiler Spoiler


Source code

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00:00:08.576 : [zipfs] cube_tutorial_simple.zip: Mounted, 6 entries [0xc01bfe97]
00:00:08.576 : [mod_package_manager] Mod package cube_tutorial_simple has been mount (package_version: , source: User mods)
00:00:08.625 : [bullet] Starting physics server: Bullet
00:00:08.648 : [segment_buffer] Allocation of vertex/index buffer (134217728/33554432) ...
00:00:08.649 : [segment_buffer] ... successful.
00:00:08.834 : Loaded trailers: 90
00:00:08.839 : Loaded traffic vehicles of type 'car': 47
00:00:08.842 : Loaded traffic vehicles of type 'truck': 23
00:00:08.843 : Loaded traffic vehicles of type 'bus': 1
00:00:08.843 : Loaded traffic vehicles of type 'slow': 2
00:00:08.845 : Loaded traffic vehicles of type 'police': 16
00:00:08.845 : Loaded traffic vehicles of type 'train': 1
00:00:08.846 : Loaded traffic vehicles of type 'train_fast': 3
00:00:08.847 : Loaded traffic vehicles of type 'tram': 1
00:00:08.858 : Loaded traffic trailers of type 'semi_trailer': 14
00:00:08.859 : Loaded traffic trailers of type 'train_car': 12
00:00:08.860 : Loaded traffic trailers of type 'tram_car': 2
00:00:08.860 : Loaded traffic trailers of type 'simple': 4
00:00:08.862 : Loaded addon hookups: 50
00:00:08.862 : Loading resource server data ....
00:00:08.862 : Loading vegetation data ....
00:00:08.866 : Loading road data ....
00:00:08.869 : Loading terrain data ....
00:00:08.920 : Loading railing data ....
00:00:08.921 : Loading building data ....
00:00:08.934 : Loading model data ....
00:00:08.974 : Loading prefab data ....
00:00:08.986 : Loading traffic rule data ....
00:00:08.986 : Loading traffic semaphore data ....
00:00:08.988 : Loading traffic signs data ....
00:00:08.992 : Loading sign data ....
00:00:09.049 : Loading city data ....
00:00:09.060 : Loading country data ....
00:00:09.072 : Loading stamp data ....
00:00:09.074 : Loading sound item data ....
00:00:09.075 : Loading live stream data ....
00:00:09.075 : Loading movers data ....
00:00:09.078 : Loading ferry data ....
00:00:09.080 : Loading hinges data ....
00:00:09.081 : Loading game condition data ....
00:00:09.081 : Loading trigger action data ....
00:00:09.082 : Loading cutscene data ....
00:00:09.082 : Loading cargo data ....
00:00:09.107 : Loading company data ....
00:00:09.539 : Loading unlock data ....
00:00:09.723 : [dx9] NVAPI unloaded
00:00:09.742 : [gfx] Selected rendering device: dx9
00:00:09.759 : [dx9] NVAPI initialized
00:00:09.759 : [dx9] Direct3D9Ex detected.
00:00:09.759 : [dx9] Number of adapters found: 2
00:00:09.777 : [dx9] Adapter #0: NVIDIA GeForce GTX 980 / 2048 (2048) MB (nvldumd.dll, 22.21.13.8253, 20170607)
00:00:09.794 : [dx9] Adapter #1: NVIDIA GeForce GTX 980 / 2048 (2048) MB (nvldumd.dll, 22.21.13.8253, 20170607)
00:00:09.794 : [dx9] Using adapter #0.
00:00:09.794 : [dx9] Using SM3X rendering path
00:00:09.794 : [gfx] Trying to set 1440x831 32bpp (windowed)
00:00:10.413 : [dx9] SLI not found.
00:00:10.413 : [dx9] Stereo fully allowed.
00:00:10.413 : [dx9] Unable to initialize stereo (-140), the stereo driver might be not installed
00:00:10.413 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:10.462 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:10.462 : <WARNING> [di8] Can not set cooperative level for device 'keyboard' (error code: 0x80070006).
00:00:10.462 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:10.462 : <WARNING> [di8] Can not set cooperative level for device 'mouse' (error code: 0x80070006).
00:00:10.535 : [di8] Initializing device 'Logitech Driving Force GT USB' as '{20335C10-2FE2-11E6-8003-444553540000}|{C29A046D-0000-0000-0000-504944564944}'
00:00:10.537 : [di8] FF Constant force supported
00:00:10.537 : [di8] FF Ramp force supported
00:00:10.537 : [di8] FF Square force supported
00:00:10.537 : [di8] FF Sine force supported
00:00:10.537 : [di8] FF Triangle force supported
00:00:10.537 : [di8] FF SawtoothUp force supported
00:00:10.537 : [di8] FF SawtoothDown force supported
00:00:10.537 : [di8] FF Spring force supported
00:00:10.537 : [di8] FF Damper force supported
00:00:10.537 : [di8] FF Inertia force supported
00:00:10.537 : [di8] FF Friction force supported
00:00:10.537 : <WARNING> [di8] Can not set cooperative level for device '{20335C10-2FE2-11E6-8003-444553540000}|{C29A046D-0000-0000-0000-504944564944}' (error code: 0x80070006).
00:00:11.343 : [dx9] NVAPI unloaded
00:00:11.363 : [gfx] Selected rendering device: dx9
00:00:11.381 : [dx9] NVAPI initialized
00:00:11.381 : [dx9] Direct3D9Ex detected.
00:00:11.381 : [dx9] Number of adapters found: 2
00:00:11.407 : [dx9] Adapter #0: NVIDIA GeForce GTX 980 / 2048 (2048) MB (nvldumd.dll, 22.21.13.8253, 20170607)
00:00:11.422 : [dx9] Adapter #1: NVIDIA GeForce GTX 980 / 2048 (2048) MB (nvldumd.dll, 22.21.13.8253, 20170607)
00:00:11.422 : [dx9] Using adapter #0.
00:00:11.422 : [dx9] Using SM3X rendering path
00:00:11.422 : [gfx] Trying to set 1920x948 32bpp (windowed)
00:00:12.048 : [dx9] SLI not found.
00:00:12.048 : [dx9] Stereo fully allowed.
00:00:12.048 : [dx9] Unable to initialize stereo (-140), the stereo driver might be not installed
00:00:12.048 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:12.085 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:12.085 : <WARNING> [di8] Can not set cooperative level for device 'keyboard' (error code: 0x80070006).
00:00:12.085 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:12.085 : <WARNING> [di8] Can not set cooperative level for device 'mouse' (error code: 0x80070006).
00:00:12.162 : [di8] Initializing device 'Logitech Driving Force GT USB' as '{20335C10-2FE2-11E6-8003-444553540000}|{C29A046D-0000-0000-0000-504944564944}'
00:00:12.164 : [di8] FF Constant force supported
00:00:12.164 : [di8] FF Ramp force supported
00:00:12.164 : [di8] FF Square force supported
00:00:12.164 : [di8] FF Sine force supported
00:00:12.164 : [di8] FF Triangle force supported
00:00:12.164 : [di8] FF SawtoothUp force supported
00:00:12.164 : [di8] FF SawtoothDown force supported
00:00:12.164 : [di8] FF Spring force supported
00:00:12.164 : [di8] FF Damper force supported
00:00:12.164 : [di8] FF Inertia force supported
00:00:12.164 : [di8] FF Friction force supported
00:00:12.164 : <WARNING> [di8] Can not set cooperative level for device '{20335C10-2FE2-11E6-8003-444553540000}|{C29A046D-0000-0000-0000-504944564944}' (error code: 0x80070006).
00:00:15.642 : ui t console:system_02
00:00:21.672 : <ERROR> Mipmapping is not supported for npot texture: '/model/simple_cube/box.dds'.
00:00:21.672 : <ERROR> [dx9] Failed to create 2D texture. [0x8876086c]
00:00:21.672 : <ERROR> [dx9] Failed to create texture in hw_load().
00:00:21.672 : <ERROR> FIXME: Texture update failed (/model/simple_cube/box.tobj)
00:00:21.673 : <ERROR> Mipmapping is not supported for npot texture: '/model/simple_cube/box.dds'.
00:00:21.673 : <ERROR> [dx9] Failed to create 2D texture. [0x8876086c]
00:00:21.673 : <ERROR> [dx9] Failed to create texture in hw_load().

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